A one-person studio crafting tactile, replayable games for the people who still finish them.
A poker-puzzle roguelike.
Trace paths through a 4×4 grid of cards to form poker hands. Cleared cards cascade away; new ones fall from your deck. Spend gold in the break room on trinkets that change how you score. Build an engine that turns modest hands into massive points.
Five tables. Hazards that freeze, burn, and shock. Bosses that rewrite the rules. Beat them all and Overtime begins.
Selador is a solo independent studio. Every line of code, every card, every hazard — designed and built by hand. No publisher, no roadmap-shaped marketing pitch. Just games we want to exist, shipped when they're done.
If you'd like to follow what comes next, drop us a line.